A downloadable game for Windows

Made for the RIT Gave Development Club Halloween game jam. Unforunately a bunch of cool shaders got left out because unity is weird and they didn't show up on build, and the actual medicine mechanic doesn't work. Maybe we'll finish it up at some point, though.

Ian McFarlane - technical art, production, game programming, environment design

Zoe Wheatcroft - 3D art, game programming

Luke Mavroudakis - writing, game programming

Delaney Pierson - design, writing, UI, UI programming

Download

Download
Trench-No-Shaders.zip 27 MB

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